Post by abri[elle] on Jan 2, 2012 15:04:40 GMT -5
ROLE PLAY INFORMATION ---
You are strongly urged to read this thoroughly. It is intended to better your comprehension of site functionality.
TRESPASSING.Characters belonging to one monarchy may travel into the territory of another. However, this gives any character from the opposing monarchy the right to enter a thread you have made in their territory to attack you and drive you out. This is also true of vagrant trespassers.
CLASS JUMPING. Class advancements may be purchased for specific characters in order to bump them up a tier in the Feudal system. While this is not true to the existing feudal system, it is necessary for the site. In character, this upgrade is explained as a sort of promotion. If you need to explain the advancement of class in character, please treat it as you would a job advancement.
WAR. The monarchies need not be at war. Councils may come to terms with one another for a joint cause, or may even merge into a single monarchy. War is an option that is determined through role play.
LAND. The Baron class is given control of all of the land of a monarchy, but their decisions may be annulled by the council. Barons allow nobles to live on certain portions of the land. Otherwise, nobles must live in publicly available areas such as the town square. If nobles are living on land privately owned by barons, they may also let any serfs bound to them live there, also.
LITTERS. Users with pregnant characters should purchase the right to a litter from the Emporium in the Character board. Staff will randomly generate the quantity and genders of a litter. Brief biographies will be posted, and users will be allowed to claim the offspring. The users of the parental characters may have first pick.
[/blockquote]
[/blockquote][/size][/justify]